Skill cap
With a cap of 700 across 37 skills you can max out exactly 7 skills at 100 each. Specializing is rewarded — trying to raise everything simultaneously will cause your least-used skills to decrease as you hit the cap.
All 37 skills
How skill gain works
Every time you use a skill — whether the action succeeds or fails — a gain check fires.Gain probability formula
Gain probability formula
Difficulty modifiers
Difficulty modifiers
Examples of difficulty values:
Example: skill 50, appropriate difficulty
Example: skill 50, appropriate difficulty
Skill decrease (cap enforcement)
When your total skill points reach 600 or more, every successful gain triggers a decrease in your least recently used skill.The plugin records a
lastUsed timestamp for every skill. The skill you have not touched for the longest time is the one that decreases. Keep active use of all skills you care about to protect them.STR / DEX / INT stats
Three hidden stats — STR, DEX, and INT — are automatically calculated from your skill values. You cannot set them directly; they reflect your skill choices.Skills contributing to each stat
Stat effects
Use
/stats to see your current STR, DEX, INT, and their derived bonuses.
Browse by category
Combat
Weapon skills, Tactics, Anatomy, Parrying, Focus
Magic
Magery, Evaluating Intelligence, Meditation, Resisting Spells, Inscription
Crafting
Crafting, Cooking, Inscription
Gathering
Mining, Lumberjacking, Fishing, Farming
Thief
Hiding, Stealth, Detecting Hidden, Snooping, Stealing, Poisoning
Taming
Animal Taming, Animal Lore, Veterinary
Survival
Athletics, Swimming, Heat Resistance, Cold Resistance, Endurance