Mining
Mining raises when you break any ore block.Effects
When a bonus drop triggers, particles and a sound notify you. The bonus applies to emeralds, diamonds, ancient debris, and other valuable ores.
Mining difficulty table
Lumberjacking
Lumberjacking raises when you break a log block. It grants chain chopping — breaking one log automatically breaks connected logs of the same type above it.Chain chopping table
Chain chopping rules
- Direction: Only upward. Breaking the base fells the whole trunk above; breaking mid-trunk only fells above that point.
- Same species only: Oak logs do not chain into Spruce logs.
- No axe required: The chain triggers even bare-handed.
- Durability: Only one durability point is consumed for the first log; chained logs cost nothing.
- Stamina: No stamina is consumed by chained breaks.
- Processing: Chained breaks are spread over several ticks to avoid server lag (up to 5 blocks per tick by default).
Lumberjacking difficulty table
Speed bonus: + (Lumberjacking / 10) % — max +10 %
Fishing
Fishing raises when you successfully catch something. The key feature is auto-fishing: once a fish bites, the skill may automatically reel it in and recast for you.Auto-fishing probability
1
Cast manually
Throw your fishing rod. Auto-fishing does not cast for you; you must start the session.
2
Fish bites
The game signals that something is on the hook.
3
Auto-reel check (skill 20+)
The plugin rolls against your skill value %. On success the fish is reeled in and the rod is automatically recast. On failure the fish escapes and you must retrieve the line and cast again manually.
4
GM loop (skill 100)
Auto-reel always succeeds. The loop continues until your rod breaks, you move, or you log out.
skill × 0.9 % chance to skip durability damage. At skill 100 this is effectively 100 % — rods never lose durability.
Fishing difficulty table
Farming
Farming raises when you harvest a mature crop. It provides auto-replanting and accelerated growth.Auto-replant
When you break a fully grown crop:- If you carry the correct seed (or the crop itself acts as its own seed), it is automatically planted.
- The seed is consumed from your inventory.
- Auto-growth immediately applies.
Auto-growth stages
After planting, your Farming skill advances the crop several growth stages — without consuming bone meal.Supported crops
Melons, pumpkins, sweet berries, bamboo, sugar cane, and cactus do not need replanting because their stem or base remains after harvest.