AR (Armor Rating) system
Armor does not reduce damage by a fixed amount — instead it reduces damage by a percentage derived from AR:Full armor table
- Netherite
- Diamond
- Iron
- Chainmail
- Copper
- Gold
- Leather
Other armor pieces
STR and DEX requirements
Each armor piece has a minimum STR and DEX threshold.- If you attempt to equip a piece when your stats are below the requirement, it will not go on.
- If your stats fall below the requirement while already wearing a piece (e.g. a skill decays), the piece is automatically unequipped and placed in your inventory (or dropped at your feet if full).
DEX penalty summary
The total DEX penalty from all worn armor pieces reduces your effective DEX:Enchantment AR bonuses
Protection enchantments add a flat AR bonus per enchantment level on top of the base AR:
Protection IV on a single piece adds +8 AR. A full Protection IV set adds +32 AR.
Fire Protection, Blast Protection, and Projectile Protection also grant percentage-based damage reduction (8% per level, max 32%) against their respective damage types, in addition to the AR bonus.
Quality AR modifiers
Armor crafted at higher quality multiplies its base AR value:
For example, a Netherite Chestplate (base AR 18) at EX quality has an effective AR of
18 × 1.30 = 23.4.
See Crafting Quality System for how quality is determined.