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Three skills cover everything you make: Crafting handles weapons, armor, and tools; Cooking handles food and potions; Inscription handles magic scrolls. All crafting uses vanilla crafting tables, furnaces, and brewing stands — no custom UI required.
Crafting never fails. You always receive the item; only its quality varies based on your skill.

Quality tiers

Every crafted item receives a quality tag based on your skill at the moment of creation.

Crafting

Crafting covers all weapons, armor, tools, bows, arrows, and wooden furniture. It also handles anvil repairs.

What Crafting covers

Crafting difficulty table

UO-style repair system

Repairing equipment at an anvil permanently reduces its maximum durability. A skilled crafter loses less.
Item lore shows current and maximum durability with color coding: green (> 75 %), yellow (> 50 %), orange (> 25 %), red (≤ 25 %).

Mending enchantment success rate

Mending on most equipment requires Crafting skill to trigger reliably.
Aim for Crafting 60 before relying on Mending. Below that threshold a significant portion of XP orbs will be absorbed without repairing the item.
Elytra and Turtle Shell helmets are exempt — Mending always works on them regardless of skill.

Cooking

Cooking covers food (furnace and crafting table) and potions (brewing stand). It replaces both the old Cooking and Alchemy skills.

Food effects

Every cooked food item gains a hunger recovery bonus based on your Cooking skill:
HQ and EX quality food also temporarily increases maximum HP:

Food difficulty table

Potion duration bonus

All brewed potions receive extended duration based on your Cooking skill:

Potion difficulty table

Modifiers add to base difficulty:

Inscription

Inscription creates magic scrolls and is also counted among the crafting skills for the stack bonus. See Magic skills for full scroll creation details.

Stack bonus system

All three crafting skills together determine how many items can stack in your inventory beyond the vanilla limit of 64.
The expanded stack limit applies when:
  • Picking an item up off the ground
  • Taking an item out of a container (chest, furnace, etc.)
  • Logging in (existing inventory is updated)