> ## Documentation Index
> Fetch the complete documentation index at: https://mintlify.com/0x48lab/skills/llms.txt
> Use this file to discover all available pages before exploring further.

# Taming skills

> Animal Taming, Animal Lore, and Veterinary — tame limits, success formulas, tameable mobs, and healing mechanics.

Three skills handle animal companions: **Animal Taming** to acquire them, **Animal Lore** to inspect them, and **Veterinary** to keep them healthy.

## Animal Taming

**Command:** `/tame` → left-click the target mob in the targeting window.

**Raises when:** You attempt to tame a mob (success or failure).

### Tame limit

```
max_tamed = Animal Taming / 20   (max 5 at skill 100)
```

| Skill   | Max tamed companions |
| ------- | -------------------- |
| 0 – 19  | 0                    |
| 20 – 39 | 1                    |
| 40 – 59 | 2                    |
| 60 – 79 | 3                    |
| 80 – 99 | 4                    |
| 100     | 5                    |

### Success formula

```
success_rate = (Animal Taming − required_skill) + 30 %
             + 20 % if holding preferred food
             (max 90 %)
```

### Tameable mobs

| Difficulty | Mob    | Required skill | Preferred food (+ 20 % success) |
| ---------- | ------ | -------------- | ------------------------------- |
| Easy       | Wolf   | 0              | Bone                            |
| Easy       | Cat    | 0              | Raw Cod, Raw Salmon             |
| Easy       | Parrot | 10             | Any seed                        |
| Medium     | Horse  | 30             | Golden Carrot                   |
| Medium     | Donkey | 30             | Golden Carrot                   |
| Medium     | Llama  | 40             | Hay Bale                        |

### Taming flow

<Steps>
  <Step title="Start tame mode">
    Run `/tame`. The action bar shows: `🐾 Tame — Left click: tame / Right click: cancel (10 s)`
  </Step>

  <Step title="Select target">
    Left-click the mob you want to tame within 10 seconds. Right-click or wait for the timeout to cancel.
  </Step>

  <Step title="Skill check">
    The plugin checks: required skill met? Tame limit not exceeded? Then rolls the success rate.
  </Step>

  <Step title="Result">
    On success: the mob is tamed and follows you. On failure: nothing happens; the mob is not harmed.
  </Step>
</Steps>

<Warning>
  If you do not meet the required skill for a mob, you receive "Skill insufficient (required: XX)" and the tame attempt is not made — no skill gain occurs.
</Warning>

### Post-tame controls (vanilla)

| Action        | Method                              |
| ------------- | ----------------------------------- |
| Follow / sit  | Right-click (sit the animal)        |
| Attack target | Wolf attacks whoever you attack     |
| Mount         | Right-click horse, donkey, or llama |

## Animal Lore

**Command:** `/lore` → left-click any mob in the targeting window.

**Effect:** Displays the mob's current and maximum HP, tame status, and owner name. Higher skill reveals additional information about wild mobs (attack power, drop table).

**Raises when:** You use the command.

### Example output

```
=== Wolf ===
❤ HP: 8 / 20
Status: Healthy
Owner: Steve
Tamed: Yes
```

Animal Lore contributes to the **INT** stat.

## Veterinary

**Triggers:** Right-clicking one of your tamed mobs while holding food.

**Effect:** Heals the mob. One food item is consumed.

```
heal_amount = food_hunger_value × (1 + Veterinary / 100)
```

| Skill | Heal multiplier        |
| ----- | ---------------------- |
| 0     | 1.0× (base food value) |
| 50    | 1.5×                   |
| 100   | 2.0×                   |

**Raises when:** You successfully heal a tamed mob.

<Note>
  Veterinary only works on mobs you own. Attempting to heal another player's pet results in "This is not your pet."
</Note>
